Rules
dungeons & Dragons, 2024 edition. The campaign begins with Heroes of the Borderlands.
Setting
the story takes place in Faerûn, east of Daggerford on the Sword Coast. The Company has set out into the Borderlands, the frontier country around the Misty Forest and the western High Moor. The Keep that stands there will be the Company’s initial home base.
The Knowledge Boundary
this chronicle records only what the players have experienced at the table: what the characters witnessed, what they were told, what a player has established about their own character, and theories clearly marked as theories. Shared pages contain only knowledge available to the Company. Player-submitted background, character-specific knowledge, and DM-to-player correspondence may appear on protected pages visible only with the appropriate character or DM table key. The chronicle does not draw on the adventure book or reveal DM-only answers, and where a fact has not yet been established it says Unknown or Not yet revealed rather than guessing.
Current Campaign State
- Latest session: The Forest’s Judgment
- Location: Forest Edge Campsite beyond the Shifting Forests; destination: The Keep, visible ahead
- Wagon driver: Corvex; document keeper: Shallie
- Forest standing: safe passage granted by the Forest Warden; every member bears her hidden leaf mark
- Former captive: Jeffrey, now free among the forest’s fey
- Recovered items: the Nine Lives Deck, Enchanted Brazier, Lightning Javelin, weapons, armor, scraps, and 20 gp
- Cargo condition: rotten; its fresh appearance had been concealed by an Illusion linked to a black iron nail
- Immediate decision: what to do with the rotten provisions before reaching the Keep