How to Read This Page
the chronicle uses four labels so that readers can tell fact from theory and shared knowledge from private knowledge:
- Established Facts are things the Company witnessed together or was told directly.
- Character Knowledge is known to one character only and has not yet been shared with the Company. One heading per character.
- Player Theories are ideas raised by the players. They are always phrased as “might” or “may” and are never treated as facts.
- Open Questions are the things the Company does not yet know.
this page is updated after every session. When a theory is confirmed, it moves to the facts with a note on how it was confirmed.
Established Shared Knowledge
- All five characters received contracts from Harlan Corrow that appeared alike in structure. They were not read side by side. See the Escort Contract.
- Each contract paid 5 gp in advance, with 15 gp more due on return with the receipt.
- Corrow is publicly known as an established Daggerford broker.
- Corrow had sufficient funds to hire five escorts.
- The wagon bears Elk’s mark; the documents carry Elk’s Seal.
- The cargo appeared fresh and ordinary when inspected, but that appearance was later revealed as an Illusion.
- Elk has reportedly been missing for several months. See Elk’s Disappearance.
- The Order of the Flaming Rose is investigating that disappearance.
- The knights Lambert and Lenk rode toward Daggerford after hearing Corrow’s name.
- Nadia’s thorough inspection of the wagon at camp found nothing unusual beneath the driver’s bench.
- The road ahead passes through the Shifting Forests.
- The Company’s destination is The Keep.
- Wolves and a dire wolf attacked the Company at the stone marker. The Company killed the pack and harvested meat and pelts.
- Bootprints with a P-shaped impression circled the campsite, but their source was not found.
- Varynx captured one of three tiny guardians and brought him to camp. The Company calls the captive Jeffrey, but he refused to give his name.
- Mist in the Shifting Forests separated the Company and resisted their first attempts to navigate it.
- Two bandits demanded 10 gp from each traveller at a trapped treetop outpost. Both died after Varynx threw them from the structure.
- Papers revealed the names Rusk and Pell, but did not establish which name belonged to which bandit.
- The Toll Ledger records only one successful collection.
- The Hidden Workshop Letter mentions the Black Mark. Shallie believes its writer may once have been a druid.
- The Nine Lives Deck and Enchanted Brazier produced three feline specters when the Company burned the Queen of Hearts and both jokers at the outpost.
- The deck and brazier did not reproduce those effects after the Company removed them from the outpost.
- The Forest Warden confronted the Company over the bloodshed, damage to the trees, and Jeffrey’s captivity.
- Karis freed Jeffrey after Corvex halted Varynx’s challenge to the Warden.
- The Red Tusks attacked the forest, and the Company defeated the orcs and chieftain in their clearing.
- The Warden granted the Company safe passage and a hidden leaf-shaped blessing.
- The Company recovered the chieftain’s Lightning Javelin, chain mail, weapons, scraps, and 20 gp.
- Removing the Black Iron Nail ended the Illusion concealing the rotten cargo.
- The Company is camped beyond the forest with the Keep visible ahead.
Character Knowledge: Shallie
- Shallie learned things from the mules and from examining Elk’s Wagon that she has not shared with the Company. The details remain in her restricted player profile.
Character Knowledge: Nadia
- Nadia holds private context related to people and events the Company has encountered. The details remain in her restricted player profile until she reveals them during play.
Character Knowledge: Varynx
- Varynx returned alone to the fallen Red Tusks and ate the heart of one dead orc. No other character witnessed this, though everyone at the table knew it occurred.
Player Theories
- Whoever left the P-shaped footprints might have been tracking the wagon.
- The guardians of the woods may know something about Varynx that the Company does not.
- The number of hired adventurers may indicate that the cargo or the delivery is more important than it appears.
- The writer of the Hidden Workshop Letter might be connected to the Black Mark.
- The outpost or the burned cat may be necessary for the Nine Lives Deck and brazier to function.
- Someone may have intended the Company to deliver the spoiled provisions without discovering them.
Open Questions
- Why did Corrow hire five adventurers?
- Why are Elk’s mark and seal being used while Elk is missing?
- What will the knights find at Corrow Trade Services?
- Who made the P-shaped footprints around the campsite?
- What is Jeffrey’s true name, and what did the sprites recognize about Varynx?
- What is the Black Mark?
- Who paid Rusk and Pell’s only successful toll?
- What is the intended solution to the Nine Lives Puzzle?
- Why were the Red Tusks trying to seize the forest?
- Who concealed the cargo’s decay, and why?
- What will the Company do when it reaches the Keep with rotten provisions?
- What was the bloody scene shown at the beginning? Who was the unmoving figure? Who called out to the adventurers? See A Glimpse of Dawn.